# text: "However, all rights are reserved; do not even THINK of trying to sell or distribute this without express written consent of ME, the author."
# item 15: TEXT (0x88) disabled
# bounds: x1=88 y1=200 x2=404 y2=215
# text: "Written using Think C, so portions are copyright Symantec Corp."
DITL_1000.txt
# 5 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=52 y1=10 x2=282 y2=34
# text: "HemiRoids"
# item 1: TEXT (0x88) disabled
# bounds: x1=52 y1=53 x2=292 y2=72
# text: "HemiRoids is loading; please wait!"
# item 2: TEXT (0x88) disabled
# bounds: x1=52 y1=82 x2=100 y2=98
# text: "Version:"
# item 3: TEXT (0x88) disabled
# bounds: x1=101 y1=82 x2=289 y2=98
# text: "weergin"
# item 4: ICON (0x20) enabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 128
DITL_1001.txt
# 10 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=312 y1=336 x2=328 y2=344
# text: "0D0004,030004,1B0003,=.0103,"
# item 1: ICON (0x20) enabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 128
# item 2: BUTTON (0x04) enabled
# bounds: x1=25 y1=205 x2=161 y2=225
# text: "Fame’s not for me"
# item 3: BUTTON (0x04) enabled
# bounds: x1=201 y1=205 x2=337 y2=225
# text: "That’s my Name"
# item 4: TEXT (0x88) disabled
# bounds: x1=52 y1=10 x2=282 y2=34
# text: "High Score!"
# item 5: TEXT (0x88) disabled
# bounds: x1=52 y1=40 x2=334 y2=66
# text: "Congratulations; as incredible as it may seem, you are now ranked number ^0 in the Legion of Eternal Fame."
# item 6: TEXT (0x88) disabled
# bounds: x1=52 y1=68 x2=334 y2=110
# text: "As a reward for your diligent service, the Galactic Safety Council will award your heirs a stipend of ^1 Galactic Credits per annum for the rest of recorded time."
# item 7: TEXT (0x88) disabled
# bounds: x1=52 y1=112 x2=334 y2=138
# text: "Please enter your name, oh great hero, so that all may hold in awe your performance here today for eternity."
# item 8: TEXT (0x88) disabled
# bounds: x1=51 y1=165 x2=333 y2=191
# text: "Note: The management wishes it known that no sarcasm is contained in this dialog."
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=52 y1=144 x2=332 y2=160
# text: "Me!"
DITL_1002.txt
# 7 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=312 y1=336 x2=328 y2=344
# text: "0D0004,030004,1B0003,=.0103,"
# item 1: ICON (0x20) enabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 128
# item 2: BUTTON (0x04) enabled
# bounds: x1=25 y1=124 x2=161 y2=144
# text: "Whoa, too scary"
# item 3: BUTTON (0x04) enabled
# bounds: x1=201 y1=124 x2=337 y2=144
# text: "Go for it"
# item 4: TEXT (0x88) disabled
# bounds: x1=52 y1=10 x2=282 y2=34
# text: "Enter Starting Level"
# item 5: TEXT (0x88) disabled
# bounds: x1=52 y1=40 x2=334 y2=80
# text: "Enter a number between 2 and 40. Note that you get no point bonus for starting at this higher level, so getting a high score will be harder."
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=52 y1=92 x2=332 y2=108
# text: ""
DITL_1003.txt
# 21 entries
# item 0: ICON (0x20) enabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 128
# item 1: BUTTON (0x04) enabled
# bounds: x1=12 y1=294 x2=128 y2=314
# text: "Never Mind"
# item 2: BUTTON (0x04) enabled
# bounds: x1=153 y1=288 x2=369 y2=323
# text: "That’s the way, uh-huh uh-huh\nI like it, uh-huh uh-huh"
# item 3: TEXT (0x08) enabled
# bounds: x1=52 y1=10 x2=282 y2=34
# text: "Customize Keys"
# item 4: TEXT (0x08) enabled
# bounds: x1=84 y1=43 x2=288 y2=69
# text: "Click on an action and press the key you wish to use for that action."